With lots of great feedback already submitted - both on the forums and elsewhere - we’re starting to get a sense for what you guys want and need, and that is proving extremely helpful as we begin the process of moulding Carbon into something that we hope will be truly useful to all of our users moving forward. Since the launch of the pre-release version of Carbon back in September, development has continued at a steady and fairly rapid pace on the road toward ‘Beta’. Home Non daz/poser Model Game Institute – Carbon Game Engineįor those who haven’t managed to stop by and check out our new Software & Tools forums yet, I felt it might be a good idea to post a brief note to let you all know that the alpha version of our Carbon Game Development Toolkit is available now for all Game Developer Package members!
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